Gameloft Launches March of Empires on Mobile [Interview]

The kingdom-building title allows players to support one of three factions as they collect resources, recruit an army and complete battles.

Gameloft has released March of Empires, a kingdom-building combat title, on mobile devices. The free-to-play game for iOS, Android and Windows Phone allows players to support one of three factions and build a kingdom by collecting and spending multiple resources.

To begin March of Empires, players choose their title and faction, with each faction having different strengths and weaknesses (as well as a visual theme). If players choose to be a King, for instance, they’ll unlock a 10 percent construction speed bonus and a 15 percent boost to iron income (among other advantages), while becoming Sultan unlocks a 15 percent boost to stone income and a 10 percent increase to research speed, and so on.

Players build their base by collecting and spending multiple resources, including food, stone, silver, wood and iron. Buildings can be upgraded to increase their productivity, and players will quickly unlock the academy which be used to strengthen the kingdom even more.

The academy allows players to spend resources on economic or military boosts, like increases to the kingdom’s overall building construction speed or upgrades to their army’s attack power, as examples. Eventually, the academy can be used to unlock new kinds of units for training in the barracks.

March of Empires 3

As players grow their kingdom, and their military Champion levels up, they’ll earn skill points for this Champion, which can be assigned to talents. These talents are similar to academy boosts, and can increase things like an army’s attack power, training speed and more. The game’s weather system is also worth noting, as weather changes on the world map can trigger additional economic or military bonuses for players.

Players can send their troops into battle against computer controlled bases, or other players. Before battle, players choose their battle formation and assign their units to specific positions on the field, and must keep in mind each unit’s relation to the others. Units relate in a ‘rock, paper, scissors’ style, with calvary units being stronger than swordsmen, swordsmen being stronger than pikemen and pikemen having an advantage over calvary units. Range units, meanwhile, are weak to melee attacks.

In addition to recruiting offensive units, players can build defenses for their kingdom in the workshop. These defenses include items like wall battlements and catapult towers, are are built in bulk in the same way players recruit units in bulk. Players will begin with only one available defensive option, but can unlock more in the academy.

In addition to competitive battles between players, March of Empires allows players to join alliances with others, or chat with other players in real time.

While free-to-play, March of Empires is supported via gold, its premium currency. This gold can be used to speed up the game’s many timers, from building and upgrading buildings to researching advancements, as examples. Players can also spend gold on bulk resource bundles, among other items.

In addition to the resources accumulated by structures automatically over time, players can spend a separate energy currency on adventures which reward them with resources and experience points when the adventures are completed (they complete automatically once manually started).

March of Empires

In an exclusive interview with SocialTimes, Kamen Kanchev, product manager at Gameloft, explained more about March of Empires, and what players can expect from the game.

SocialTimes: March of Empires is joining a crowded field of multiplayer, base-building strategy games. What has the team done to ensure the game stands out from the rest?

Kamen Kanchev: The empire builder genre has a long history and is indeed very busy on mobile. Yet, when we started our project, we wanted to understand better what players are really looking for. As a result, we believe we brought numerous new features and ideas to the genre to make a really addictive game.