Before VidCon, Facebook Tweaks Monetization Options for Content Creators

Product updates increase ways for them—and the platform itself—to make money

An illustration of the Facebook logo, Canon cameras, a notebook, pen and a Mac keyboard
The new tools should help Facebook attract creators to the platform.
Illustration: Trent Joaquin; Sources: Facebook, Unsplash

Facebook is rolling out several updated features for people and organizations who publish original content on the platform to help them earn money from advertising and branded content or drum up monetary support from their fans.

The new tools, which the social media company announced today in advance of the annual digital creator convention VidCon—which kicks off Wednesday—represent Facebook’s latest attempt to draw creators to the platform by offering them varied and customizable ways to make revenue from ads and their fan bases.

The product updates allow certain content creators on Facebook to have more control over the kinds of ad breaks they use to monetize their content. Creators who are approved to monetize their sites will be able to choose whether to use only pre-roll or below-video ads on their content if mid-roll ads don’t make sense for them.

Facebook is also rolling out an updated Brand Collabs Manager, where creators who meet requirements to monetize their sites can manage relationships with brands and view analytics about that branded content. The site is offering an updated Creator Studio that will give publishers and creators a Monetization Overview section for reviewing monthly earnings, viewing audience and distribution analytics and managing presences across Instagram and IGTV, along with Facebook proper.

Beginning this week, Facebook is changing its fan subscriptions tool.

At the same time, Facebook is tweaking its fan subscriptions tool, which lets fans pledge a recurring monthly payment (most often $4.99) to support certain eligible content producers in exchange for perks like discount codes and merchandise. Beginning this week, Facebook creators that offer fan subscriptions can offer subscribers access to subscriber-only Groups as an additional incentive for paying the monthly fee.

The company is also expanding the use of a tool that enables Facebook users to buy packs of “stars” and send them to content creators they want to support. The star functionality, which awards creators one cent per star, is already available in Facebook’s gaming hub, FB.GG, and Facebook plans to test whether the feature might work on other forms of video content on the platform.

Facebook is expanding a tool that lets users buy packs of 'stars' to send to content creators they want to support.

At an embargoed press meeting prior to the announcement, Facebook director of media monetization Kate Orseth told reporters that the platform wanted to reward publishers and creators for producing “enduring, memorable and authentic” content for it.

“Our hope is that content creators can turn their passion into a meaningful business with the money that they earn through one or both or multiple of the products in this suite, depending on what makes sense for them,” Orseth said.

Facebook doesn’t take a cut of deals struck between advertisers and creators through the brand collaboration tool, but it does take 45% of revenue generated from ads that run on creators’ content. The site takes anywhere from 28.6% to 5% of revenue from the sale of star packs, depending on how many stars a user purchases at one time.

The site also has plans to take a percentage from fan subscriptions beginning in 2020. Mobile platform partners like Apple, which provide payment services, presently skim 30% off the top of fan subscriptions; Facebook will begin taking 15% come Jan. 1, when the mobile payment partner shares drop to 15%. On desktop devices, Facebook will take the full 30% from fan subscriptions. Either way, creators will get about 70% of revenue generated from fan subscriptions, the company said.

As a thank you to early testers of the fan subscription tool, Facebook won’t take a percentage of the subscription revenue generated from subscribers who signed up before Jan. 1, Orseth said.

Orseth declined to say how many Facebook pages or creators are already using subscriptions, or the number of creators who have struck up relationships with brands using the Brand Collabs Manager.