Weekly Social Games News Roundup – Jan 24, 2010

Enjoy the weekly Social Games News Roundup for the week of January 18th, 2010.

The week of January 18th, 2010 had a lot to offer in the social games department. Zynga demonstratedthe massive ability to raise charity through gaming, Facebook announced a new “Games Dashboard”, South Korea’s Supreme Courts made a major ruling for Virtual Currencies and the BBC re-entered the gaming space. Read on to find out more!

BBC enter Social Gaming

BBC Worldwide announced that they had interest in turning their key television franchises into iPhone and Facebook games. This follows the recent hiring of a former EA Executive to head up the initiative.

Zynga helps Haiti

By selling virtual goods across Texas Hold ‘Em Poker, Farmville, Mafia Wars and Fishville, Zynga empowered players from 47 countries to raise over $1.5m for the UN World Food Programme. FarmVille users were the most generous as they opened up their wallets to generate $1 million.

Stevie Case joins Live Gamer

Stevie Case, a longtime games industry veteran joined Live Gamer, an all-in-one virtual goods/commerce solution provider. This comess oon after Live Gamer’s acquisitions of N-Cash and Twofish, positioning Live Gamer as a major player in the online virtual goods industry.

Farmville Ad Parody Video

While not the most noteworthy piece of news, it is a sign of the mainstream awareness of Facebook Applications that a Farmville parody commercial rocketed to 1,000,000 views in just 20 days, and is steadily growing.

Facebook announces “Games Dashboard”

The “Games Dashboard” highlights recent activity in a player’s most used games, as well as makes more relevant social suggestions. It’s a more organized way for users to interact with the social games they play on Facebook.

Virtual Currency Promises Virtual Markets

A South Korean supreme court has ruled that virtual currency can be exchanged with real money. The implications are large for gamers, specifically, your level 70 Everquest II player may now legally be worth a few thousand dollars, and earning a living through gaming may become a more mainstream reality.