GDC 2015: MindMaze Unveils Thought-Powered Virtual Reality Game System

The technology combines virtual reality, augmented reality and motion capture to provide a realistic gameplay experience.


A major theme of this year’s Game Developers Conference is virtual reality, and in keeping with this trend, neurotechnology company, MindMaze, today unveiled its thought-powered virtual reality, augmented reality and motion capture game system, MindLeap. The system is based on MindMaze’s neurotechnology engine, which predicts brain and muscle activity to trigger virtual experiences in real-time. The company promises near millisecond synchronization to provide the most realistic experience possible for users.

MindLeap 2Expected to launch in late 2015, MindLeap’s engine will be available to game developers as an SDK, and to gamers via a head-mounted display consisting of “NeuroGoggles” and 3D motion capture cameras. The technology can be used alongside games on multiple consoles and platforms, including iOS and Android smartphones and tablets (as well as Xbox and PlayStation consoles).

Dr. Tej Tadi, founder and CEO of MindMaze, commented on the MindLeap technology, in a statement:

MindMaze puts your brain into the game.  Never before have neuroscience, virtual reality, augmented reality and 3D full-body motion-capture come together in a games system.  Gamers will be able to see, feel and experience virtual gameplay with absolutely no delay or need for controllers. The technology will enable game developers to deliver responsive virtual games experiences, further immersing gamers into the gameplay and creating opportunities for deeper levels of engagement with consumers.

MindMaze today also announced it has closed an $8.5 million funding round to accelerate the release of the MindLeap engine. This funding will be used to build on the company’s previous work in medical fields, where its VR has been used to help patients recover from a variety of neurological deficits, including training amputees to control virtual and robotic limbs.

Developers interested in learning more do so, here.