How to Find a PR Model That Fits in the New Era of Gaming
This is a guest post by Craig Corbett, an editor and writer at Publicize.
This is a guest post by Craig Corbett, an editor and writer at Publicize.
Once written off as a niche pastime for middle-aged nerds and spotty teenagers, the video games market is emerging as one of the most profitable sections of the entertainment business. Gaming revenue is set to jump to $91.5 billion in 2015, more than three times the annual revenue earned by the electronic home video industry—like Netflix, HBO and Hulu—and 18 times the U.S.
WORK SMARTER - LEARN, GROW AND BE INSPIRED.
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