When Roblox announced last month that it was formally introducing advertising to its platform, it unveiled a new white space unfamiliar and hard-to-define for most brands.
Roblox is a platform where people play games, yet advertising is far from fully realized in the gaming space; it is mostly found in mobile gaming apps and not the complex worlds imagined by Roblox’s creators (although Fortnite is a notable exception). The platform is a social experience, but with people represented by avatars rather than photographs and videos, identity feels more intangible than on the incumbent social platforms. Roblox has also become synonymous with the metaverse, a still largely untested new concept of digital worlds that McKinsey estimates will generate up to $5 trillion in value by 2030.
UNLOCK FULL ACCESS
Subscribe and get full access to the news, insights, and expertise that keep industry professionals ahead of the curve.
VIEW ALL SUBSCRIPTION OPTIONS
