Tiny Speck Closes $10.7 Million Second Round on Social MMO Glitch, Entering Closed Beta

Flickr co-founder Stewart Butterfield’s startup game studio, Tiny Speck, closed a second round of funding today to the tune of $10.7 million. This brings the developer up to $17 million total in funding.

Tiny Speck is developing a free-to-play game called Glitch that uses both Facebook and mobile components to supplement its core browser gameplay. Players enter a world that lives inside the minds of eleven giants and must shape it using the tools that the game provides. Glitch relies heavily on its animation style and, like Flickr’s community-oriented APIs, the developer plans to roll out APIs from Glitch to its players so that they can incorporate the game’s art in other mediums.

Glitch has been in development for 18 months. Tiny Speck’s second round of funding will go toward developing the game as it enters closed beta next week. This round was led by venture capital firm Andreessen Horowitz with participation from Accel Partners. The first round came from Accel with participation by Andreessen Horowitz and angel investors.

Find out more about Glitch on the game’s official site and track its Facebook component’s progress on AppData, our traffic tracking service for social games and developers.