Social Gaming Summit coming June 13 in San Franicsco

Social Gaming Summit San FranciscoSocial Gaming Summit, one of the first conferences focused on social games, is happening Friday, June 13 at the UCSF Mission Bay Conference Center in San Francisco.  A top-flight roster of speakers has already been lined up by organizer Charles Hudson.

Inside Social Games and Inside Facebook readers can get a 10% discount on general admission tickets by using the code “INSIDEFACEBOOK” at checkout. Early bird ticket sales (which aren’t discounted but are $100 cheaper than general admission tickets) are on sale through May 1st.

Here are all the details:

The Social Gaming Summit is a one day conference focused on the intersection of casual gaming, immersive worlds, and social networking. Games are becoming one of the most popular activities within social networks and game developers continue to spend increasing amounts of energy figuring out how to leverage and apply the growth in social networking to the games they are developing. The conference will bring together leaders in the social networking and gaming spaces to share insights into the convergence of these worlds.

What: Social Gaming Summit
Where: UCSF Mission Bay Conference Center, San Francisco, CA
When: Friday, June 13th 2008
Register Here: http://socialgamingsummit.eventbrite.com/

Confirmed speakers already include the following:

* Dave Williams, Shockwave and AddictingGames
* Craig Sherman, Gaia Online
* Jim Greer, Kongregate
* Siqi Chen, Serious Business (Friends for Sale)
* Erik Bethke, Go Pets
* Daniel James, Three Rings
* Amy Jo Kim, ShuffleBrain
* Nicole Lazarro, XEODesign
* Matt Mihaly, Sparkplay Media
* Shervin Pishevar, Social Gaming Network
* Mark Pincus, Zynga
* Jeremy Liew, Lightspeed Venture Partners
* Mike Sego, (fluff)Friends
* Kyra Reppen, Neopets
* Ted Rheingold, Dogster
* Matt Palmer, Stardoll

The Social Gaming Summit will focus on a number of important themes in this emerging market:

* Monetization and Business Models for Social Games
* Casual MMOs and Immersive Worlds
* Asynchronous Games on Social Networks
* Building Communities and Social Interaction In and Around Games
* What Makes Games Fun?
* User Generated Games in Social Networks