IAC Touts Kid-Oriented Virtual World

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NEW YORK While virtual-world powerhouses like Second Life have begun to draw doubters, smaller, kid-oriented environments are showing they have staying power.

In a sign the space is heating up, IAC is kicking off a $5 million TV campaign to promote Zwinky, a virtual environment that has begun to boom. Zwinky, where users can build and customize avatars for use on social networks and interact in a virtual world, now boasts more than 8 million members who spend over an hour on the site per session.

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