How Riot Games Personalizes Fan Engagement

Developer fosters connections with players, streamers and influencers inside and outside of its games

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The rise in mobile rise in mobile gaming has served Riot Games well throughout the pandemic, as users are looking for more ways to engage.

“The mobile platform is really suiting their needs during the pandemic more than ever,” said Cathy Saidiner, Riot Games’ head of global channel publishing, at Adweek’s virtual event on mobile gaming and esports today. “Gaming hours across the board are up and mobile in particular.”

The numbers for Riot’s games are astounding—at any given moment, over 8 million people worldwide are playing League of Legends, just one of its titles.

But the connection that Riot

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