Will video games ever truly go episodic?

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In a world of minisodes, mobisodes and other bite-size portions of entertainment, there’s one area where the approach still hasn’t worked. Episodic gaming is meant to offer video gamers an alternative to the $60 new release. The idea is that a studio produces, say, five small games instead of one 40-hour epic. This month, episodic gaming got a colorful boost with the release of The Orange Box, a collection including Half-Life 2 and a cluster of smaller games.

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