What Is “Interactive” Anyway? (Part 1)

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As publishers go through the five stages of grief over dying media, I’m struck by the bargaining phase. For many, it consists of attempts to insert interactive components into their digital editions, hoping to strike a deal with advertisers headed for the door. “Just wait. Your ad will be next to a video that everyone will be watching.” As new systems and e-readers proliferate, we seem to think that magazines will magically revive once we figure out how to make static content interactive.

This belief begs the question: What does it mean for a magazine to be interactive? Technically, embedding a Web link in a digital edition qualifies, but the result is rarely satisfying—especially on a small-screen device, or over limited bandwidth.

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