Tampa based mobile developer Red Diamond has an interesting question for mobile gamers: “What are you willing to risk to get what you want?” The answer comes in the developer’s Proposition, a two-player game that sees players each agreeing to the outcome of virtual “coin tosses,” but with a twist.
Both players in Proposition want something from the other player. In the case of couples, for instance, one partner could want a fancy dinner or a massage, while the other may want to go see a movie. Depending on the “value” of the request, the likelihood of winning that item can increase or decrease. Dinners and movies may be fairly evenly matched, giving both users a 50:50 chance of winning the item they want, while other items greatly skew this percentage one way or the other.
For instance, if one player wants an expensive piece of clothing, while the other simply wants a drink from the fridge, the likelihood for winning the piece of clothing decreases, since it’s more valuable than a drink.
Each item is assigned a number of balls, which are thrown into a pot and drawn at random. Obviously, the more balls assigned to a particular request, the more likely that item is to be drawn. However, there’s always a slight chance that the low-percentage request will actually win, so players must decide just what they’d be willing to accept if they lose.
Proposition is now available to download for free on iOS. The app is monetized via the purchase of rejections and other premium items. Rejections allow users to reject requests outright, removing them from play. You can follow the app’s progress on AppData, our tracking service for mobile and social apps and developers.