Mobile-first, indie gaming companies dominate with two-thirds of user sessions on Android, iOS

Independently-owned gaming companies that went mobile first are dominating gameplay sessions compared to established companies that crossed over from other platforms, according to Flurry.

These companies, which started their businesses on iOS and Android, have two-thirds of the gameplay sessions, according to the mobile analytics firm. Other companies like EA or Activision have just one-third of the gameplay sessions, and this includes companies these giants may have acquired like the Chillingo label. (For the record, I think “indie” is a little bit of a misnomer now since many of these mobile-first companies are growing up and have around 100 employees or roughly $20 million in venture funding like TinyCo.)

Flurry

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