Teen Wonder's Kiip.me Lands $4M to Solve the In-Game Ad Problem

In-game advertising has never reached the spending levels that bullish analysts and purveyors were predicting in the mid-2000s.

In fact, last year Microsoft veered sharply away from the business when it shut down Massive Inc., despite spending more than $200 million to acquire the company.

So what are venture capitalists thinking when they give a teenager $4 million in funding to launch an in-game ad product for mobile games, where the screens are smaller and the millions paying to play Angry Birds have already demonstrated that ads are not particularly welcome?

Brian Wong, the 19-year-old Canadian brains behind the startup Klip.me—which

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