New hires in social games: Kabam, AdParlor and Zynga

Hiring in the social games sector was down slightly this week with 30 new hires spread between 10 companies. Based on information from LinkedIn and other sources, Kabam reported the most activity with 15 new hires. The highest profile hire in the social games sector this week is Lou Severine, who joins AdParlor Inc. as its new Chief Revenue Officer.

If your mobile game or social app company is hiring new people or making a notable promotion, please get in touch with us. Email us at: mail (at) insidemobileapps (dot) com, and we’ll get your news into an upcoming post.

If you want to know who else is hiring, the Inside Network Job Board showcases current openings with the industry’s leading companies.

AdParlor Inc.

  • Lou Severine, Chief Revenue Officer (CRO) —  Severine was SVP of global sales – ADTECH/AOL at ADTECH.
  • Jim Burnette, Senior Account Executive — Burnette was formerly director, regional Sales at Free All Media, LLC.
  • Colin Romanick, Account Manager — Romanick was previously account executive at Adconion Media Group.

Big Fish Games

  • Jeremy Clemans, Customer Support — Clemans was program manager, product support at Wetpaint before he joined Big Fish Games.

Playdom

  • Robbert B Wijtman, Software Engineer — Wijtman comes to Playdom from Cruzio where he was sysadmin, programmer.

Gaia Interactive

  • Pete Staley, Associate Marketing Analyst — Staley joins Gaia Interactive after working as a marketing intern at electronic entertainment design and research.

GSN

  • Adriano (John) Antonio, Senior Software Engineer — Antonio was software engineer at 38 Studios.

Happy Elements

  • Andrew Friday, Product Manager — Interaction Designer — Friday was previously multimedia producer at Whats Up China

Kabam

  • Dashiel Nemeth, System Designer — Nemeth was system designer at Vigil Games before joining Kabam.
  • Michael Holcomb, Senior Artist — Holcomb was with Mass Media (THQ) prior to Kabam.
  • John Karnay, Senior Designer — Karnay comes to Kabam from RockYou where he was producer, narrative designer.
  • Gary Wagner, Senior Producer — Wagner was game development consultant at Warp10 Games.
  • Chris Graham, Systems Designer — Graham was formerly game designer at Vigil Games.
  • Steve Hoelle, Software Engineer — Hoelle was a senior server programmer at Bioware before he joined Kabam.
  • Louis Ross, Video Game Programmer — Ross worked as an associate user Interface programmer at Bioware.
  • Phillip Reagan, Lead Flash Engineer — Reagan was a Flash Engineer at Turpitude.
  • John Balestrieri, Director of Development — before coming to Kabam Balestrieri was president, COO at OnIt Digital, Inc.
  • Charity Woosley, Office Manager — Woosley was previously office manager at White Glove Technologies.
  • Peter Phillips, Lead Backend Engineer — Phillips was infrastructure programming lead at BioWare Austin.
  • Den Yang Ho, Senior 2D Artist — Ho was formerly icon artist at Tencent Boston, Inc..
  • Christopher Bernert, Executive Producer — Bernert relocated out from the HQ office in the bay area to kick off the studio in Austin.
  • Jason Dauenhauer, Player Experience — Dauenhauer relocated out from the bay area to the studio in Austin.
  • Mike Wallis, General Manager at Kabam — Wallis also relocated to Austin.
  • Sean Murphy, Art Outsource Manager — Murphy was art outsourcing manager at Vigil Games.

KIXEYE

  • Anthony Rivero, Art Lead — Rivero come to Kixeye from Blizzard Entertainment where he was senior character artist.
  • Bart Seaman, Gameplay Engineer — Seaman joins Kixeye after working as software developer at Crowdstar.

Peak Games

  • Marie Magro, animateur 2D — this is Margo’s first job in the industry.

Zynga

  • Aidan Dysart, Senior Software Engineer — Dysart was principal software engineer at Avid Technology.
  • Evelyn Chang, Production Assistant — Chang was previously game designer at Carnegie Mellon University.
  • Wes Souza, Software Engineer — Souza was formerly researcher at UC Santa Cruz.
  • Jacob Yanovsky, Associate Designer — Yanovsky was game design intern at Tagged.