To Reach Gaming’s Massive Audience, Brands Go Bespoke

The category still plays second fiddle to television, but not for much longer

New game releases attract more attention than the biggest of the summer movie blockbusters. A lot more.

In fact, it was years ago that entertainment moguls learned to schedule movie releases such that they wouldn’t conflict with the release of highly anticipated new PC and console gaming titles. Failing to do so took money out of the pockets of the studios, especially in key demographics that overlapped with gaming audiences.

When it comes to entertainment, gaming still plays second fiddle to television, but perhaps for not much longer, thanks to the continued fragmentation of TV audiences and the wild popularity of gaming across all demographics.

AW+

WORK SMARTER - LEARN, GROW AND BE INSPIRED.

Subscribe today!

To Read the Full Story Become an Adweek+ Subscriber

View Subscription Options

Already a member? Sign in