Kixeye/Inside Network panel: Unity vs. Unreal for the next generation of browser-based games
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In case you missed last night’s jobs event hosted by Kixeye and Inside Network, here’s a quick recap of the panel “The Next Generation of Browser-Based Games: Unity, UDK and Beyond.”
As it happens, each of the panelists involved with the topic are 1) hiring and 2) currently working on games that straddle not only the web browser platform (open web, games network, Facebook Canvas games, etc.) but also mobile and tablet. Toward the beginning of the discussion, Kixeye panelists Dan Rubenfield and Scott Howard revealed that their respective projects — mid-core strategy or combat games, both — were actually being built with different engines despite likely targeting the same platform.

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