How Brands Can Play Safe in a (Somewhat) Unruly Metaverse

Clear communications and setting expectations is key

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As a kid, Simon McDougall enthusiastically read the popular sci-fi novel Snow Crash, where people, represented by avatars, could interact with other human beings, jumping back and forth between the real world and a virtual world called the metaverse.

He never expected, years later, to watch his son experience a similar version of virtual reality to what McDougall imagined as a child.

The metaverse is not a new concept. Gaming companies like Roblox and Epic Games have been building their versions for over a decade now.

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