Wooga: Building a Successful Social Game by Combining Metrics With Emotion

[Editor’s note: In the article below, Wooga product lead Stephanie Kaiser provides an in-depth look at her team’s development of successful Facebook game Monster World. Kaiser has also been speaking about her experience at Casual Connect in Seattle this week and in Hamburg earlier this year (you can find slides and video from that presentation here). This article is also being published in the latest edition of the Casual Connect magazine.]

Some games don’t become instant hits right after launch.

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