Tuesday Mobile Round-Up: Fiksu Steps In, 183B App Downloads in 2015

The Woes of Trying to Market a Game as an Indie Developer: Stoic Jester Studios recounts all of the ways that didn’t work when marketing their game Bullseye Factory. Methods tried included speaking at developer events, writing media properties and posting on message boards.

Fiksu Steps Tries to Step In Where Incentivized Installs Left Off: The East Coast company acquires users across many channels like ad networks so that developers don’t have to think about it.

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