Tiny Speck shutting down Glitch

Tiny Speck has announced it is shutting down its social MMO Glitch. The game will turn off at 8 AM PST on Dec. 9.

The announcement was made on the official Glitch website, noting the site and forums will stay online through the end of the year so players will still be able to communicate with each other. Glitch HQ, the Glitch API and any third party applications that rely on the Glitch API will no longer be available after the site is shuttered. Likewise, Tiny Speck is giving out refunds for recent purchases.

According to Tiny Speck, Glitch is being closed down because it “has not attracted an audience large enough to sustain itself and based on a long period of experimentation and our best estimates, it seems unlikely that it ever would. And, given the prevailing technological trends — the movement towards mobile and especially the continued decline of the Flash platform on which Glitch was built — it was unlikely to do so before its time was up.”

Glitch caught our interest back in April 2011, shortly after Tiny Speck closed a $10.7 million round of fundraising. The game impressed us at the time with how it planned to use mobile components to add to its main open web gameplay mechanics, as well as providing extra sources of revenue. The idea was to utilize paid iOS and Android mini-game apps, as well as an API that let players incorporate artwork from Glitch elsewhere.

Tiny Speck is still going to operate on a smaller scale. Even though much of the Glitch team is moving on to find other work, Tiny Speck has developed “some unique messaging technology with applications outside of the gaming world and a smaller core team will be working to develop new products.”