SEGA’s Sonic Dash 2: Sonic Boom Races Onto iOS

The endless runner allows players to bring up to three characters into each run, and collect Sprites which trigger a variety of boosts.

SEGA has announced the release of Sonic Dash 2: Sonic Boom, the sequel to the popular Sonic Dash mobile game, which has been downloaded more than 140 million times. Developed by SEGA’s mobile games studio, Hardlight, Sonic Dash 2: Sonic Boom is an endless runner starring the famous blue hedgehog, which challenges players to run as long as possible to complete challenges and earn points.

In each game of Sonic Dash 2, Sonic runs away from the screen automatically. Players swipe left and right to move Sonic between running lanes, and swipe up and down to jump over or roll under obstacles. Players can also roll into enemies on the path to defeat them. Gamers collect blue dash orbs as they run, which charge the dash meter at the top of the screen. Once filled, players double-tap to trigger a moment of invincibility, which sends them quickly forward, ignoring all obstacles.

Sonic Dash 2 Screenshots

Gamers can also collect free gold rings or premium red rings as they run. Red rings can be spent on additional characters, revivals when players lose the game and more. Gold rings, meanwhile, can be spent on upgrades for those characters, as one example.

As players unlock additional characters, they can take a team of three into each game, and swap between them by running down specially-marked paths while playing. Each character has a different special ability. Sonic, for instance, turns into a ring magnet while dashing, while Amy turns all enemies and obstacles into rings as she dashes, and so on.

In addition to this new character-swapping feature, players can collect new companions called Sprites, which offer specific boosts while playing. For instance, one Sprite may reward players with a free revival when they fail the game, while another increases the duration of the character’s dash. Sprites are awarded to players for free every few hours, or can be purchased instantly with red rings. Gamers can spend gold rings to upgrade these Sprites, increasing their effectiveness.

As players run, they’ll be challenged to compete missions, like running a certain distance or collecting a specific number of dash orbs (as examples), and will receive things like free experience points and rings as prizes. Players can also take part in timed events, which are special missions challenging them to complete particular goals for additional rewards. As players earn experience points, their overall player level increases, boosting their score multiplier in all future games.

In a statement, Chris Southall, head of Hardlight, commented on the game:

The success of Sonic Dash has been very gratifying for us, and while we keep improving the experience in the first episode, we wanted to go further—designing and coding the sequel from scratch. After a year of development, we’re now ready to launch Sonic Dash 2. We hope that many players around the world will make Sonic Dash 2 their new best friend as they commute to work or want an entertaining pause in their busy days!

Sonic Dash 2: Sonic Boom is available to download for free on the iTunes App Store. An Apple Watch companion app is also available, which serves as a pedometer and tracks players’ real-world activity. Players are rewarded for their activity with prizes in the main game.