King of KungFu Battles for Facebook Users

Though everyone is not cut out for the martial arts, there is hope for those with less than the required balance and focus. It lies in games, of course, and the latest in avatar combat comes in the form of a Facebook application from Koram Game, called King of KungFu. Comparable to games such as My Brute, or our more recently reviewed Killer Toon, this is a game that applies an over the top style to an ancient art.

The app looks promising enough, using a sort of anime-like style coupled with over the top action. Of course, like the other games, the action is completely automated. Based on level, stats, and a few other elements (to be mentioned later), your avatar will duke it out with another player’s in a surprisingly entertaining bought.

Beyond level and stats, players also increase their chances to win by purchasing items, skills, weapons, and pets. Doing so will give their avatar the ability to perform some unique attack or defense in the middle of the battle as they need to. Though it is difficult to tell just how sophisticated the AI is, often times, if your avatar is having trouble hitting an opponent in melee combat, for example, he or she may choose to actually throw their current weapon at the enemy (which always seems to hit) and proceed either in hand-to-hand combat, or pull out a new weapon if you own one.

In addition to weapons, the avatars can also engage the use of summons (pets) that range from a kung fu panda, of sorts, to the grim reaper, or even spells such as a magnet field that disarms an enemy or the “curse of evil” that slowly drains their health.

Fights are limited to six per day, and require users to either purchase a “stamina potion” or rest in a friend’s dojo to recuperate, making it rather prudent to have friends playing with you. In fact, to that social end, you can even capture your friends and use them as an assistant who will bring you gifts each day.

Another plus, is that King of KungFu isn’t limited to just random skirmishes like other fighters. Users can also compete in tournaments, based on their level, or even create their own contests, called Ring Matches, once per day. However, this is where a bit of confusion starts to set in.

To be honest, it’s hard to tell just what the point of these special matches, and many other things do in this game. For the most part, the player just isn’t told. Granted, there are quests that act as a makeshift tutorial, but still are never told basic information like, what stats do what. Heck, they aren’t even told how to earn money.

This is probably the biggest complaint, too. Currency is broken up into Gold (virtual currency) and Honor (in-game currency), however, it doesn’t seem like you earn Honor from your six daily fights, leaving the user to wonder, how the heck it’s earned beyond just buying it. In fact, the only time we earned any Honor, was by doing a quest that we eventually got that had it as a reward, begging the question as to why the primary mechanic of the game didn’t grant a primary currency too.

Another issue came in the form of the player’s actual avatar. Not only do you start with a completely random avatar, but it only lets you change it three times before you have to start paying for changes in the shop. It isn’t a big deal, except that one gets used up automatically (if you don’t like your original one – that you had no choice over), which is sort of a slap in the face, and all you can change is your color scheme and overall look (your entire outfit and hair); both of which, are completely random, thus you just keep clicking until you get a combination you like.

In regards to purchasing customization, you can only purchase hairstyles and entire outfits. Thankfully, most look good, but there still is minimal control for the player. Also, a number of the outfits are complete rip offs of Warcraft character design such as “Illidane” (Illidan), Arthars (Arthas), and even the blatantly named “Bloodelf.” Granted, they look nice, but it goes a little bit beyond a simple homage.

Overall, King of KungFu is a better than average avatar fighter-type of game. It does have some fairly strong social elements, and it does look pretty good. That said, however, there are some serious issues in game-to-player communications and a few originality complaints. Nonetheless, the game has been holding steady around 300,000 monthly active users, so it’s not doing too shabby.