GameMaker: Studio introduces YoYo Compiler and cross-platform Shader support
YoYo Games, maker of the 2D games creation engine GameMaker: Studio, has announced the engine’s largest update since launching in May 2012. The Version 1.2 update brings the YoYo Compiler to developers, allowing projects to run 100x faster across all supported platforms, including mobile devices.
The YoYo Compiler was designed to improve CPU-intensive areas of game development, including artificial intelligence, real-time lighting, enhanced physics, real time geometry deformation, collision and data manipulation and more.
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