Gameloft sees record revenues in Q3 2013, up 11% year-over-year

Image via Gameloft

Gameloft has announced its earnings for Q3 2013, with the French mobile game developer achieving record revenues of €61.7 million ($83.2 million) for the quarter, an increase of 11 percent year-over-year.

Gameloft’s revenues have increased throughout the first nine months of 2013, bringing the company’s consolidated sales for the first three quarters to €171.0 million ($230 million), an increase of 14 percent year-over-year. At this same time in 2012, the company’s revenues totaled €150.6 million ($203 million).

Gameloft continues to attribute its increased revenues to the success of the free-to-play business model. The company says the sale of virtual goods and advertising in such games accounts for 80 percent of the company’s smartphone revenues.

This model also allows games to have a longer shelf life, with more than 80 percent of the company’s revenue for the whole of 2013 coming from games that were launched prior to 2013. In the last 30 days alone, Gameloft saw over 140 million players try Gameloft games on their tablets or smartphones.

With its previous success in mind, Gameloft projects it will reach its target of €235 million to €240 million ($317 million to $324 million) for total revenues in 2013. It will release its annual sales report in January.