EA Experimenting with Mainstream Virtual Goods in BattleForge

EA is taking a big step in testing out a virtual goods model in a mainstream game. BattleForge, launched in beta last month, is one of the first games of its caliber to embrace this monetization strategy.

Although the game will be sold for a retail price of $49.99, unlike other mainstream MMOG titles, it will not charge a monthly fee to its players. Instead, the company hopes to fund its post-production costs (and updates) through the sale of virtual goods.

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