Bringing a game back from the dead: How Brainz saved its quirky tower defense title Vampire Season

Columbian developer Brainz’ debut game Vampire Season is shaping up to be an unlikely success, even after launching, failing, seeing its publisher implode, going back drawing board, and making a counter-intuitive switch from free to paid. The new version of the game has found its footing, and is seeing higher engagement, retention and better monetization than the old one. Much like its cast of zombies, mummies and monsters, Vampire Season seems to be back from the grave.

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