Spending Like Mad with My Mad Millions on Facebook

Shopping SpreeHere’s a twist. Normally, games ask users to make as much money as possible, but a new title from App Genius on Facebook is putting that concept on its head, and asking users to spend. The game is called, appropriately enough, My Mad Millions.

A text-based role-playing game, My Mad Millions is unintuitive, but no less interesting for that fact. It’s a combination of familiar RPG elements and new, and somewhat amusing ideas that ask the question: can you spend $300 million? At first glance, the game appears drab, but it has an underlying strategy to it that might present itself as appealing to some users.

The $300 million, new players learn, is from an inheritance. There is more of this huge fortune to be had, but it can only be earned by spending all $300 million within a finite amount of time. Following a preset series of rules (e.g. no buying a pile of Picasso paintings, then burning them), players must reach a net value of $0. That means they can’t own a thing; all purchases must be rented, consumable, or gifts.

Daily SpreeBelieve it or not, this goal is harder then one might think. Players begin with a basic “storyline” of quests that spend the largest chunk of money. These involve renting a home, quitting a job, and generally just splurging every penny possible. In order to limit the expenditure, each action requires the standard energy statistic. So for players to spend the maximum amount possible in one sitting, they must carefully choose who they hire for these quests (e.g. real estate agents during the quest to rent a home) and what they rent.

Initially, this isn’t too hard, but players quickly realize that as expensive as a castle might be, it still barely makes a dent in the $300 million. In order to spend more, players can also utilize energy to participate in Daily Sprees. Similar to the primary Spending Spree quests, these take a day to complete and many require “Entourage” members to activate.

This is where the first social mechanic comes into play. Rather than a “join my mafia” concept to increase power, friends are required to spend money on. The more friends in the Entourage, the more money can be expended for certain quests. And since this can only be done every 24 hours, a greater number of friends is much more efficient.

Thinking the Daily Spree would help dent our net worth, we started a number of these quests, but have yet to even spend $3 million. So what’s one to do next? Well, gambling is an option, although of course the goal is to lose. Again, despite what one might think, it’s harder than it sounds.

CasinoGambling, first off, is limited by a stat called Casino Plays. Gaining 15 a day (more if players increase their “Attack Power” upon leveling up), users can bet a maximum of $20,000 (this increases as they increase their “Defensive Power” stat). It’s a good way to lose money, but just as effective at winning it. Thus far, players can play poker, slots, war, race horses or just pick a number, but there is only one turn for each game and everything is purely luck.

The only elements that are not luck-based are using the Shoppes and battling other players. The former are pretty simple, as users can purchase pretty much anything they ever wanted for themselves and their friends. Nevertheless, there is a limit to how much can be spent, controlled by a stat called “Spending Power.” That is the maximum dollar amount that can be used at any given time, and must recharge once some of it is used. However, it can be increased as yet another base statistic.