Android Platform Fragementing, But User Interface Fragmentation Will End

Frank commented briefly here on the next major Android release (Android OS 3.0 “Gingerbread”) and the dread that came with the news that Android will split into two tiers with lower end phones using OS 2.x while more capable phones will run OS 3.

Android Fork Speculation

The low-end/high-end device split across Android OS 2 and 3 is disturbing. But, if it is a stopgap until manufacturers catch up with more powerful hardware designs, it may not be so bad. In the meantime, unwiredviews.com provides more details about Android 3.0 and a welcome piece of information that actually reduces Android’s current platform fragmentation problem.

Android 3.0 Gingerbread details: 1280Ã – 760 resolution, 1Ghz minimum specs, mid-Oct. release

– Mid-October 2010 release
– Minimum hardware requirements of 1GHz processor, 512MB RAM, 3.5-inch display
– 1280×760 display resolution for displays larger than 4-inches
– If Google deals with Android’s user interface (UI) perceived issues (I like the Android UI) and, more importantly, does not allow third party UI shells like Motorola’s MotoBlur and HTC’s SenseUI, then this alone will go a long way to reduce platform fragmentation.