Justin Smith

Zynga to Partner with InComm for Prepaid Virtual Currency Cards?

Prepaid game cards are becoming an increasingly popular way for players to buy virtual currency in MMOs and virtual worlds, and they may soon become a popular way for players […]

Zynga Bringing Offers In House with DoubleDing?

While Zynga has partnered with a variety of offer monetization platforms over the years, we’ve been hearing that the company has been increasingly driving some users to an offer network […]

Fatfoogoo Expanding into Social Games

When Martin Herdina and Daniel Petri founded Vienna-based fatfoogoo in late 2006, they intended to create a consumer marketplace for virtual goods and in-game services. However, when they realized that […]

BBS Door Games: Social Gaming Innovation from the 1980s

This is a guest post by Andrew Chen. It originally appeared on his blog here. And now you learn how I spent my childhood… Some of the fondest memories from […]

Live Gamer Acquires Virtual Economy Analytics Platform Twofish

E-commerce service provider Live Gamer is announcing the acquisition of Twofish, a Palo Alto-based provider of post-purchase virtual economy analytics services to social application and casual game developers, this morning. […]

Rekoo Bringing Leading Chinese Social Games to Facebook – Q&A with CEO Patrick Liu

As the Facebook Platform continues to grow around the world, experienced developers of free to play social games monetizing through virtual goods are increasingly attracted to build for the Facebook […]

Video From Talk at SGS: Social Gaming Industry Overview and Update

A few weeks ago at the Social Gaming Summit, I gave the opening presentation discussing an overview of the major platforms, players, and monetization stats in the social gaming industry. […]

Facebook Connect Going Live on Nintendo DSi in North America Today

During E3 in June, Nintendo and Microsoft announced that the DSi and Xbox Live would be integrating Facebook Connect this year. Last Thursday, the integration went live in Japan. And […]

Are Chinese Game Developers Starting to Invest More in the Facebook Platform?

In the first year after the Facebook Platform launched in May 2007, most investment came from developers based in the US. However, as Facebook’s international audience has continued to skyrocket […]

Industry Perspectives: Q&A with Siqi Chen, CEO of Serious Business

Serious Business was one of the earliest developers of social games on the Facebook Platform with its now-famous game Friends For Sale. Since then, the company has focused on monetizing […]