Brandy Shaul

Agawi Uses Interactive Games for Mobile Advertising

Cloud gaming platform Agawi has announced a new way for developers to advertise games across a variety of mobile apps.

Chartboost Lets Developers Organize into Groups

Chartboost has announced the launch of Groups for Direct Deals, making it easier for mobile app developers to connect, cross-promote, and grow without paying fees.

ChronoBlade Open Beta Comes to Facebook This Month

nWay’s Facebook game ChronoBlade will come out of the dark and launch in open beta this month, the developer has announced.

How App Store Rankings Affect Developers and Gamers

An informal petition has been launched among iOS app developers, each stating their views on why Apple should remove its chart system from the App Store. Instapaper creator Marco Arment […]

Minuum: Android’s Smart Keyboard

After a successful run on Indiegogo earlier this year, Whirlscape’s Minuum software keyboard has launched in beta on Android. This beta is available to the 10,000 backers of the Indiegogo […]

The End of Google+ Games

To say that the Google+ Games program performed well under expectations would be an understatement. The near clone of the Facebook gaming experience launched in August 2011 and promptly fell […]

Disney launches updates for Temple Run: Oz, Monster’s Inc. Run, and Where’s My Water?

The worlds of Temple Run: Oz, Monsters, Inc. Run, and Where’s My Water? have expanded this month, as Disney Interactive has released new updates to its games on iOS and […] Dumps Advertising on its Games

Consumers are used to being shown ads on their favorite mobile games. From stationary ads that rest across the bottom of the screen to ads that appear after a player’s […]

With Pet Society’s Closure, What Happens to Playfish?

When Electronic Arts purchased Playfish in late 2009 for $400 million, the social game startup was riding high with millions of monthly active users across Facebook games like Restaurant City, […]