Agencies and industry organizations directly post original announcements on Adweek Wire. Adweek does not review or edit these announcements.

Work Showcase: Christian Dellavedova

This week, the Directory of Illustration highlights work from Christian Dellavedova, represented by António Adrião Artist Representative (AAARep) and their latest work for Internazionale Magazine.

Illustrator Christian Dellavedova (repped by AAA Rep) recently talked about his work for Internazionale Magazine.

 I was asked by the Italian magazine Internazionale to illustrate an article by Arianne Shahvisi about the new neuroscience that shatters the myth of the female brain, titled “What’s the difference?” – Shavisi takes a deeper step into Gina Rippon’s book “The Gendered Brain,” dealing with the myths of ‘neurosexism.’

Starting from a very brilliant thought about the story of women in chess, Shahvisi explains how science writers and journalists play their part in the myth-making since there is an appetite for science that legitimizes our prejudices.

The conclusion by the myths of “neuroxexism” are even sillier than the premise: food-gathering cavewomen had to be able to pick out blushing berries; cavemen hunters were adapted to scan the horizon against a blue sky.

From this premise I tried to represent all the issue with the simple but direct metaphors used by the authors. The result was two conceptual illustrations which deal with the main topic of the article: chess, science, self-bias and sexism.

Click here for the full story.

Dellavedova portfolio | Dellavedova website

It is not by accident that the world’s top illustrators and representatives rely upon the Directory of Illustration and the website as their primary marketing venues. We have the creative vision to provide you with a very aggressive and dynamic worldwide marketing program. We have our fingers on the pulse of the international illustration market 24/7 and we are the clear leader in three important illustration markets (commercial illustration, medical illustration and toy & game illustration). We know how to put your work in front of the creatives who actively buy and use illustration all year long.