The New York Times Rolls Out a New Puzzle to Fuel Its Rapidly Expanding Audience

Tiles, out today, is the third creation from the company's Games Expansions Team

More than 75 years ago, The New York Times finally accepted that puzzles weren’t a waste of time for readers and it became the last New York daily newspaper to put a crossword in its paper. Now, the publication is leaning even deeper into the category with a new game, called Tiles, that the company went live with today.

While the paper added the crossword to give readers a diversion from hard news after World War II, Tiles is intended to be a low-stakes game to help users relax and wind down, offering them what game designers hope will be an appealing, “not too stressful” puzzle, said Sam Von Ehren, the Times’ gamemaker.

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