Newzoo: Clash Royale Topped $80 Million in Revenue in March

Following its release in March 2016, Supercell’s Clash Royale became another smash hit for the Clash of Clans developer.

Following its release in March, Supercell’s Clash Royale became another smash hit for the Clash of Clans developer, as Newzoo reported the game brought in more than $80 million in worldwide revenue across iOS and Android in March. This doesn’t include the 30 percent cut given to the iTunes App Store and Google Play.

According to Newzoo, more than 50 percent of Clash Royale’s iOS revenue in March came from the U.S. and China. Specifically, the U.S. and China accounted for 21.5

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