Inside Virtual Goods: Spending and Usage Patterns of the Social and Mobile Gaming Audience 2012, Is Here

If 2011 is remembered as the year that games on mobile platforms grew quickly and games on social networks continued to mature, 2012 is quickly becoming the year that mobile games ecosystems are beginning to mature as well. Given massive changes in the Facebook monetization ecosystem over the last year, last year’s hit games are fighting for their lives, and new developers and games are climbing the leaderboards. At the same time, larger players are consolidating smaller studios and teams, investing heavily in a portfolio approach across mobile and social, and large media companies and traditional game developers continue to plot their social and mobile gaming strategies.

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That’s why we’re excited to announce today a new original study in our Inside Virtual Goods series by co-authors Justin Smith...

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