IMVU's Road To Riches Already Paved with Virtual Goods

IMVU has had a quietly growing business, and now the company is talking about it. A virtual world, of sorts, inside a PC desktop client, its product lets users create titillating avatars, decorate them, then chat with each other in virtual rooms. Although it launched in 2004, IMVU has recently been fine-tuning its virtual goods business, and to great effect. It has doubled revenue this year, became profitable earlier this summer, and is now making $2 million in revenue a month.

AW+

WORK SMARTER - LEARN, GROW AND BE INSPIRED.

Subscribe today!

To Read the Full Story Become an Adweek+ Subscriber

View Subscription Options

Already a member? Sign in