How The Game Industry Is Evolving From Gaming 1.0 to Gaming 2.0 [Part 3 of 6]

Welcome to part 3 of our 6 part series about the evolution of Gaming 1.0 to Gaming 2.0 and beyond. In today’s entry, we try to understand social and casual game engagement from a user’s perspective. Social games players’ behavior differs from hardcore gamers in the sense that they play in short play sessions, visiting their favorite games a bunch of times a day for 5-10 minutes at a time. This is partly due to the time restrictions these users face as well as the focus on frequent session compulsions loops game designers embed in their games.

AW+

WORK SMARTER - LEARN, GROW AND BE INSPIRED.

Subscribe today!

To Read the Full Story Become an Adweek+ Subscriber

View Subscription Options

Already a member? Sign in