Game Developers Look Outside of Facebook, But Find Distribution Challenges (Part 2 of 3)

This is a guest blog post Brian Balfour, Co-Founder and VP BD and Marketing, of Viximo who helps social applications and games get distribution on social networks beyond Facebook. Part 1 of this series can be found here.

In the two years since social gaming has taken hold, Facebook as a distribution platform has largely driven the success of the industry. But there is a huge, largely untapped opportunity for social games beyond the site, and although game developers are slowly beginning to tire of the challenges

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