Crowdstar Ends The Year By Pulling in 50 Percent of Its Current Revenues From Mobile
With a makeover of its original hit game on iOS, Crowdstar is ending the year by pulling in 50 percent of its current revenues from mobile while the rest is coming from Facebook and abroad. (This isn’t a cumulative figure over the year. It’s revenue flow now.)
It’s a sign of the times as many of Facebook’s leading game developers have migrated toward more promising fronts on Android and iOS as growth for social games has slowed.
WORK SMARTER - LEARN, GROW AND BE INSPIRED.
Subscribe today!
To Read the Full Story Become an Adweek+ Subscriber
Already a member? Sign in