Combat Zone - Confusing, but has Potential

One doesn’t necessarily need a lot of resources or money (depending on the scale of course) to produce a decent game these days. Of course, there are many benefits to having a larger team – multiple disciplines allow for deeper specialization on a product, and generally allows for seeing things in ways that you may have never thought of.

A relatively new game by the name of Combat Zone falls into this category. The game was produced by a single person, Manuel Hanisch, and all things considered, isn’t bad (as far as core design goes).

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