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Gaming represents the fastest growing segment of online entertainment, increasing at the astounding rate of 25 percent per year, and it is projected that by 2010 real-time game advertising will generate more than $3 billion in annual revenues. As a result, companies are shifting their strategies to capitalize on this new medium by placing in-game advertisements in online games.

While product placement in online games is a win-win situation for advertisers and developers alike, its novelty may usher future legal disputes in the absence of trademark licenses that carefully address the ownership rights of graphics and trademarks.

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