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Sales, Sales, Sales

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Recently I went to the Web sites of some major athletic brands to do a little shopping. I didn't actually intend to buy online -- I was just browsing so I could narrow down which store to visit so I could try things on. Midway through my scouring a funny thing happened -- I found myself instinctively skipping the "lifestyle" parts of the sites and heading straight to the e-commerce areas because I knew this way I could search, sort and access the information faster.

What made me even question this behavior was the generic, unpleasant experiences I was having in the e-commerce stores. It snapped me out of my browsing and got me thinking.

Brands and their agencies spend all their money and creative efforts on interesting user experiences for the "lifestyle" sections of their sites, but their e-commerce stores are almost an afterthought. Most such experiences are dull, have small thumbnails and essentially waste an opportunity to connect with consumers while their credit cards are in their hands.

There's a pretty solid reason for this. E-commerce has, for the most part, been a separate silo of the industry from the creative/marketing side of digital. It's the domain of a development shop that's reselling a shopping-cart product to as many folks as possible. Not a terrible idea since you get some reliability and a good price, and it is a specialized skill. A client will say, "It's OK, we'll have a different group do the e-commerce and people can just click through."

I've been guilty of saying we don't do e-commerce, or sending clients to "e-commerce vendors" for that part of the job. It's been commoditized. In fact, it's been commoditized so much that it has turned a huge part of the Internet into a bit of a wasteland. Years later, the Internet is basically full of uninspiring shopping experiences that have consumers click through from the cool site.

If big parts of the user experience are unappealing, it naturally puts a bigger onus on the marketing to do more work pre-selling customers on a brand or product to counteract the huge drop-offs at point of sale. If the e-commerce operation has a poor response rate because it's a bad experience, I wonder how much more effective the ad campaign must be to overcome that?

There are some bright spots on the horizon. If you look at Gilt, Groupon, Woot or FreshDirect, you'll see they're creating new ways of shopping, taking advantage of the Internet in ways that are exciting, easy or useful. So much
so that they're becoming "user-experience brands" and leaving the brands that make and sell their own products even further in the dust.

There's a tremendous opportunity to start reinventing the way a brand does sales online by taking advantage of the lack of innovation in the space and creating shopping experiences that are compelling enough to talk about.

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