Quote of Note | Jane McGonigal


By Stephanie Murg Comment

“There are more than a half a billion people worldwide—including 183 million in the United States—who play online games at least an hour a day. Why? Because games do a better job of provoking our most powerful positive emotions, like curiosity, optimism, pride, and a desire to join forces with others. Games are fulfilling genuine human needs the real world is unable to satisfy.

Gaming is productive. It produces positive emotion, stronger social relationships, a sense of accomplishment, and for players who are a part of a game community, a chance to build a sense of purpose. I’m interested in bringing this mindset to our real lives and efforts to tackle the world’s most urgent problems, from curing cancer to slowing climate change.”

—Game designer Jane McGonigal, author of Reality Is Broken: Why Games Make Us Better and How They Can Change the World (Penguin)