After a successful launch of Cut the Rope: Time Travel earlier this year, ZeptoLab has announced a true sequel for Cut the Rope, appropriately named Cut the Rope 2. The game will “re-imagine” the world of that cute little green monster Om Nom, introducing new settings, a new storyline, and new game mechanics.
While details on Cut the Rope 2 are still spotty, ZeptoLab has confirmed that the game will once again rely on physics-based puzzles, with enough twists on the classic gameplay formula to pull old fans back in for another round at delivering candy to Om Nom.
The original Cut the Rope and Cut the Rope: Time Travel have been downloaded over 400 million times across all devices, and according to ZeptoLab, pull in 60 million monthly active users. Along with this announcement of Cut the Rope 2, we also know that ZeptoLab will be expanding on the web-series “Om Nom Stories,” bringing new webisodes to viewers sometime this winter.
“We remain dedicated to our mission: examining the science of fun. That means building experiences that players love,” said Misha Lyalin, ZeptoLab CEO, in a company statement. “Cut the Rope 2 is a massive step forward for the game. Amazing graphics, gameplay and characters drive a brand new experience that fans are going to love.”
Cut the Rope 2 is set to launch on mobile this winter. Check back soon for more.