With GunShine, SuperCell Looks to Create a More Social MMOG Off the Facebook Canvas

As Facebook becomes crowded with successful titles, developers are looking for other ways to publish their games. Some are looking at alternative platforms. Still others are using the Facebook platform as a method to create a community. Supercell of Finland is one such developer.

GunShine, a semi-traditional MMOG we previewed in February, has no plans to run inside the Facebook canvas, yet it will use players’ feeds and friends list for virality. Eschewing the dogma of asking the player to post for help to complete a mission, Gunshine will instead ask the player to post only “brag” posts.

While this may sound appealing on a personal level, at first blush it appears as virtual suicide in game design.

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