When Tech Brands Pivot, Marketers Must Sell the Changes With Aplomb

Just Dance is the latest challenged by disruption

The wand-waving and arm-flapping that defined a Wii-inspired generation of gamers are going out of vogue—and that's a problem for Just Dance. The video game built up a following of 54 million users who depended on motion-control technology—which game consoles from manufacturers like Sony PlayStation and Microsoft Xbox no longer bundle for free. So like any good tech marketer, Just Dance has adapted to the disruption with a feature to fill the void, launching a mobile app that lets consumers boogie down while using their iPhone or Samsung Galaxy.

To generate awareness for the app, on Oct.

AW+

WORK SMARTER - LEARN, GROW AND BE INSPIRED.

Subscribe today!

To Read the Full Story Become an Adweek+ Subscriber

View Subscription Options

Already a member? Sign in