Revenue for Top-Grossing iOS Games Appears to Level Off Ahead of iPhone 4S Launch

On the eve of Apple’s expected iPhone 4S launch tomorrow, it appears that revenue for top-grossing games on the platform has leveled off in the last few months.

“Revenue levels for top games appear to be stable instead of accelerating,” said Peter Farago, vice president of marketing at Flurry, which serves analytics and ads in more than 100,000 iOS and Android apps. “Games on the higher end of revenue generation can certainly earn more than $3 million a month.”

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