Spacetime Studios Launches Call of Champions on iOS

The free-to-play MOBA offers five-minute three-on-three matches.

Texas-based mobile game developer and publisher, Spacetime Studios, has announced the launch of Call of Champions on mobile devices. The free-to-play multiplayer online battle arena (MOBA) game offers five-minute matches, with players working to destroy the enemy’s base in that time.

Each match in Call of Champions sees two teams of three players working to destroy the opposing team’s base by moving two orbs along tracks at the edge of the screen. Each track is defended by four towers, two for each team, and players move the orbs on these tracks by standing next to them. By moving the orb next to a tower, the tower’s defenses are lowered, and players have a chance to attack and potentially advance.

Once players have destroyed both of the enemy team’s towers on a single track, they can attack the base’s final defensive wall, and eventually take out its main crystal to win the match, if there’s time. While this is the overall goal, players will also need to defend themselves against the Champions on the opposing team.

Call of Champions 2

Each of the game’s 16 Champions has a set of abilities, with Champions coming in five classes: Tank, Fighter, Mage, Assassin and Support. During matches, these abilities are available via buttons at the bottom of the screen, and must recharge after they’ve been used. Players begin with a small selection of Champions, and can purchase additional Champions with Gold or Platinum, the game’s premium currency. Free Champions are also available to preview.

As gamers complete matches, they can unlock new upgrades for their Champions via a talent system. Players can select from multiple upgrades for their characters based on their play style.

Call of Champions offers multiple gameplay modes. To start, players are required to complete a few practice matches with computer-controlled teammates and opponents. Once they’re familiar with the gameplay, they can play standard ‘Versus’ matches against other real players. Solo Ranked and Team Ranked modes are also available.

Outside of actually playing matches, gamers can spectate active matches, or watch replays of featured matches. While viewing a replay, users can pause or rewind the action, or toggle the camera to follow a specific Champion, among other features.

While free-to-play, gamers can purchase a premium membership which increases the amount of experience points and Gold they receive per battle. This membership also offers players early access to new Champions.

In a statement, Gary Gattis, CEO of Spacetime Studios, commented:

We’ve spent the last two years creating a fiercely competitive experience perfect for the mobile gamer. Call of Champions is a hugely innovative game with robust spectator capabilities, and the combination is unique on any platform. In all our years making games, we’ve never seen players get more excited.

Spacetime Studios has partnered with professional gamers James ‘PhantomL0rd’ Varga, Joedat ‘Voyboy’ Esfahani and Stephen ‘Snoopeh’ Ellis, in order to make sure Call of Champions is a title competitive players will enjoy.

Call of Champions is available to download for free on the iTunes App Store.