Yesterday I had the opportunity to speak on “The State of the Social Gaming Industry” at GDC in San Francisco. It was awesome to see the level of excitement in social gaming from developers and entrepreneurs across the gaming industry – much more than last year. Lots of people are now working on “social” projects, and larger players are preparing to throw a lot more weight in this direction over the coming year.
For those interested in checking out the slides, they are embedded below.
Topics covered: Social games, Virtual goods, Facebook, Zynga, Playfish, Playdom, PayPal, MySpace, Twitter, Social networks, Gaming portals, Payments, Monetization, Mobile, Offers